A downloadable asset

Initially inspired by lanky masquerade harlequins, I set out to create this character as a personal challenge to animate a long mesh based on deforming curves. I modeled everything in Maya, textured it in Painter ( with some texture work in Designer, and I will be rendering it in UE5 post-jam!

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WIPGif.gif 29 MB
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Jesting.fbx 170 kB

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