A downloadable game

This is a character I made for a monthly 24 hour asset jam! Inspired by an armillary sphere, I modeled and animated it in Maya, created hand-drawn alphas for many of the details, then applied them in Substance Painter alongside doodly textures. I then rendered it out in Unreal Engine 5!

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Glorbo.fbx 410 kB
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GlorboInert.fbx 336 kB
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GlorboRender.mp4 16 MB

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